This program is a utility used to speed up the game creation project. Why is this so expensive?This program is NOT a game. Licensee shall be fully responsible for the Game, its contents, including, but not limited to, character, story, scenario, plot, map, music, sound, design, name, the Game’s distribution method, and/or any other items created or added by Licensee. Licensee shall, at its own expense, indemnify, defend and hold ENTERBRAIN harmless against any claim/suit/proceeding brought against ENTERBRAIN arising out of or in connection with the Game on the issue of infringement of any patent, copyright and/or any other intellectual properties of any third party and The Game that may be distributed by Licensee shall be legally created and shall not infringe third party’s rights, including, but not limited to, privacy, copyright, trademark, and/or any other intellectual property rights. Only Licensee who properly completed the user registration may distribute its own Game Licensee may, at its sole discretion and its own risk, distribute the game (“Game”) originally created by Licensee by utilizing the Software with the following conditions There is a trick to making it so people without the RTP can play which not including the RTP, as seen here: Ĭan I sell my game? / Where is the EULA?Taken directly from the EULA: The second option, "Include RTP Data", will package all the graphics, sounds, and musics from the Runtime Package used with Ace. The first one, "Create Encrypted Archive", will pack all resources into a single file so that people will not have access to your project and will not be able to edit it in RPG Maker. Select the path where you would like to save the compressed file to. To package a game for distribution, simply open the "File" menu on the top left of the program, and click on "Compress Game Data.". The other person doesn't even need to have the program installed as long as all the resources being used are properly imported (see my DLC import guide as well). The amount of work required is still insane and even with a lot of experience, very few people will ever have the required skills to pull it off.Ĭan I make games other people can play?Yes! The whole premise of this program is to be a simple tool used to make games which you can distribute or sell at your own leisure. There are kits built for network games in older versions of RPG Maker and there are some scripts that can connect to the internet for things like a trophy system or online leaderboards. This is a LOT of work and almost no one would want to do it for you. This means such a class would need to be built from scratch using Win32API or similar commands. Though the RGSS3 library does include several built in Ruby classes, Socket and other similar network related classes are not included in the built in classes. A slight bit easier to do would be a Peer to Peer game (such as anything with LAN play) but even this requires a large amount of scripting. Aside from setting up the game, you would need to have a decent server set up capable of handling the workload of any number of clients connecting to it at a given time. Short answer: "C:\Program Files\Steam\steamapps\common\RPGVXAce" or "C:\Program Files(x86)\Steam\steamapps\common\RPGVXAce"Ĭan I make a multiplayer game?Multiplayer games require a lot of work. This will tell you where everything is being installed to. TIP: To find the install folder, go to Steam > Settings on the menu bar up top, go to the "download" tab, and click "Steam library folders". You can copy then or import the resources from this folder to your project. The DLC should be in a folder titled "dlc" and will then be listed under the resource pack's name, for example, "Futuristic Tiles". After navigating to the Steam folder, you will find the RPG Maker folder under "steamapps\common\RPGVXAce". First, navigate to your Steam folder (default path "C:\Program Files\Steam" or "C:\Program Files(x86)\Steam" depending on your OS). When DLC are downloaded after purchased they are put into game folder inside the Steam folder on your computer. I will be writing up a larger tutorial all about resource packs, however there is a short answer to this question. The "DLC" are actually resource packages with graphics, musics, and other resources to be imported to the program. Where are my DLCs?The name DLC is slightly misleading.
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